Werewolves
Feature Info
Author(s): StarlightHowls
Status: In Development
Concept
What if there was a big dog..... think about it
Roundstart conversion antag with aspects of zombie and ling.
Associated PR(s)
No PR yet but i have a branch. https://github.com/starlighthowls/imp-station-14/tree/woofy
About The Feature
- Small amount of starting werewolves per round.
- Werewolves have to transform regularly with an action (polymorph) if they don’t a timer counts down until they are forced to do so.
- Transforming plays a global howl noise.
- While in wolf form werewolves have a special Maul action.
- In order to turn back from wolf form you have to use a Maul action on a crit crew player entity, which has a % chance of infecting them too.
- Maul may also just kill a player, those revived after mauling have a debuff or special examine text maybe?
- If you stay in wolf form and don’t Maul another player the playermind will be kicked from the body (golden mask style) and left as a large agro radius mob hostile to all creatures.
- Or maybe just die idk.
wolf form details
- Has a pry action.
- Thermal vision toggle.
- Moves slower when in attack mode.
- Can survive in space like space bears/ kangaroos ect.
other stuff
- Maybe have some kind of special parallax with a moon for werewolf rounds? This and the howl when transforming would give meta knowledge though.
- Wolfsbane plant only found on expeds can cure werewolves?
- Silver bullets knives added for the sec lathe that do extra wolf damage. (Maybe burn non transformed wolves?)
- Pack howl that lets wolves talk to each other from far away but all players get an audio alert.
Desired Gameplay
- Similar to ling in the suspense/ horror element but with the conversion aspect slowly taking over the crew.
- Knowing someone was bit but you don’t know if they’re gonna turn oooooo
- No inoculate all crew 20m in zombie like rounds.
Undesired Gameplay
- Players choosing to be pacifist/ finding workarounds like the old ling salv corpse issue.
- Specifically turning only friends or robust players to meta game a pack.
- Crew using the signs to get ready and gear up to fight wolves before they’ve even revealed themselves.
Technical Implementation
Current issues.
- I cant get the glow layer to work with combatvisuals.
- I hate c#.
Media
https://github.com/user-attachments/assets/ae677540-9593-4d5f-b925-3be018d0794e